started modeling in maya shaping out the first building
Monday, February 3, 2014
adjusting the edit of rendering the scene
practiced using light and shadow and applied it to the scene
used the particle system for the jets to generate dust when rendered and adjust it to make it look like dirt moving the a sand cloud coming out of the jets
added a camera to see how it would be shot and rendered
started the animation of the aircraft to set up keyframes where the aircraft would move to and depending on the specific keyframe if the aircraft rotates or curves when its moving and how much it eases up to the action but editing the keyframes curves
learned how to use the bone tool to connect make things move depending on the amount of bones they have
starting grouping parts and put the groups in separate layers